AI Insights · Timothy · January 2022
Top 5 First Person Games Apps on Android in Oceania Q4 2021
Discover the performance trends of the top 5 first-person games on Android in Oceania during Q4 2021, featuring insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top five first-person games on the Android platform in Oceania showcased varied trends in terms of weekly downloads, revenue, and active users. Here's an overview based on data from Sensor Tower.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw a general decline in weekly downloads, starting at around 4.7K at the beginning of October and dropping to approximately 2.5K by mid-November. However, there was a resurgence towards the end of December, with downloads peaking at about 4.1K. Weekly revenue exhibited a downward trend initially, with a notable drop from around $66.7K at the end of September to $45.6K by the end of November, before recovering to $66.1K in the last week of December. The game maintained a strong user base, with weekly active users fluctuating between approximately 75.5K and 66.7K throughout the quarter.
Minecraft by Mojang displayed a consistent performance in weekly downloads, ranging from around 1.5K to 2.4K. Weekly revenue saw a slight decline from approximately $25.5K at the end of September to around $15.9K by early December, before experiencing a significant increase to $27.6K in the final week of December. The game maintained a robust weekly active user count, starting at about 130.7K and peaking at 146.5K just before the year-end.
Chapters: Interactive Stories by Crazy Maple Studio Dev had relatively low weekly downloads, starting at around 720 and dropping to 236 by mid-November. However, downloads surged to approximately 1.1K in the last week of December. Weekly revenue followed a similar pattern, beginning at around $20.9K and decreasing to about $12.9K by November end, before rising again to $18.6K in the final week of December. Weekly active users showed a gradual decline from approximately 2.4K to around 1.4K by late November, then increased to about 2.7K by the end of December.
Fishing Clash: Sport Simulator from Ten Square Games maintained steady weekly downloads, ranging from around 947 to 1.2K in October. However, downloads dropped significantly to around 266 by early December, with a slight increase to 369 by the end of December. Weekly revenue remained relatively stable, fluctuating between approximately $15.5K and $17.2K in October and November, before stabilizing around $13.6K towards the end of December. Weekly active users remained consistent, ranging from around 38K to 37K throughout the quarter.
Choices: Stories You Play by Pixelberry experienced a decline in weekly downloads, starting at approximately 2.3K and dropping to around 600 by the end of December. Weekly revenue also saw a downward trend, decreasing from around $18.6K at the end of September to approximately $9.5K by mid-December, with a slight recovery to $12.8K in the final week of December. Weekly active users showed a consistent decline from about 8.5K to around 4.9K over the quarter.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.